Witchaven - Patches and Tools
Here you can find downloadable patches and utility programs to use with Witchaven and Witchaven II. Some additional information on the different EXE versions can be found on the Witchaven Versions page.
Witchaven I Cheat Patch
Official EXE update, 12 Oct. 1995. Has some added cheat codes exclusive to this particular version.
Witchaven I Mouse Patch
Official EXE update, 8 Nov. 1995. This one is supposed to fix mouse control, but has a few other issues. If you use it, delete your prior SETUP.DAT file and run the included setup program to make a new one, or else you may encounter bugs.
Witchaven I VFX1 Patch
A special EXE update for VFX1 Headgear support, 9 Jan. 1996. Probably of little interest unless you happen to have such a device.
Witchaven I DWANGO Patch
An EXE update for playing multiplayer Witchaven over DWANGO, 12 Jan. 1996. Probably of little interest to most people as DWANGO is long dead and most modern netgame emulation solutions use the game's IPX protocol.
Witchaven I Final Patch
Official EXE update, 5 Mar. 1996. Most recent Capstone version.
ETTiNGRiNDER's Unofficial Witchaven level patches v2
This is my unofficial IPS patch set that repairs the defective pull chain on level 5 and the ungettable bow on level 13 of Witchaven I. It should be possible to apply with any IPS patching tool.
BUILD Editor for Witchaven I
Level editor for use with the original Witchaven, courtesy of JonoF and Corvin. By working with version 6 of the BUILD map format, this lets you edit or replace the game's dungeons without needing version converter utilities.
EDITART Editor for Witchaven & Witchaven II
Graphics editor for use with either installment of Witchaven. Usage is just like the Duke3D version. Retrieved from Les Bird's archives.
This contains JOEPACK and JOEUNPACK, my basic command-line utilities to edit JOESND, SONGS, F_SONGS and W_SONGS archives. Should work with TekWar SOUNDS / SONGS as well. Includes source code under the MIT open source license.
BME's Witchaven Map Browser v1.0
A DOS textmode frontend by BME that lets you select and load any map in Witchaven, including custom maps. Works by swapping map file names on the fly.
BME's Witchaven II Map Browser v2.0
As above, but this version is for Witchaven II. In v2.0, BME has now updated it with the option of launching EGwhaven, as well.
Witchaven DeHacker v1.1
By -=CHE@TER=- and Corak the Avatar. Despite the name, this is a convenience patcher rather than a gameplay modification tool. Works with various versions of Witchaven I and can patch the game to have tweaked controls and/or run without needing the CD in drive.